Wednesday, December 30, 2009

We All Have to Look Out for #1, But

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16 Anti-Theft Gadgets and Designs to Deter Thieves



We all own many different cool gadgets and items that are important to us either for the utility they provide or perhaps because of an intimate or personal reason. Whatever the reason is, we really hate it when someone comes and touches our personal belongings and worst yet..steals them.

In order to avoid such mishaps and unfortunate events, we have gathered here a great collection of different Anti Theft Gadgets and Bizarre Designs that are meant to help individuals make their devices and belongings less attractive, appealing or desired to a normal bystander. Moreover, there are a few security gadgets and projects that may also interest the more techy of you, who may be looking for some new gizmos to own or security diy to built.

The following aren’t guaranteed to deter thieves or work colleagues from getting at your gadgets but are meant as an additional things to make them think a second time before getting at your personal stuff.

80’s Walkman iPod Case
Although this Walkman iPod Case was made for the classic iPod models, I am sure a different version can accommodate the iPod touch as well. It is a great solution for those that feel threatened by bystanders staring at their new iPods and would rather have them look another way.

This cool case is an ode to old music gadgets by re-using an old Walkman cassette case as a case for a newly innovated gadget. While everyone is walking around listening to their iPods, talking on their iPhones and perhaps even watching a movie on their Zune, you could make sure to remain below the radar, for your music product is just so old…no one would be interested in it. Who even listens to cassette tapes anymore?

Speaking of cassettes..

Fake Cassette Tape Car Stereo
With the innovation of gadgets, let alone music gadgets, most car stereos advance as well, adding CD’s, disc changers, mp3, video and even video games to be played while riding in the vehicle. In order to get thieves to decide to move on to the next vehicle after a glimpse at your stereo dashboard, this cool diy is a funny one.

The Fake car stereo utilizes an old cassette tape deck as a facade that attaches on top of your current stereo deck in your car.

This way, when thieves take a look at your stereo, they would think twice before breaking in for a 90’s car stereo that will be useless in today’s market.

Continue reading..

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Concealed Weapon?

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How to Win at NASCAR


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Monday, December 28, 2009

NFL Week 17 -- NFC

Wow. I love the last week of the regular season in the NFL.

95% of all your "fantasy football" involvement is now gone, and playoff scenarios are getting cut down to about 1/3 after everyone plays a game. And yet this season, there's still tons of things that can happen. Well, in the NFC, anyway.


I won't bore everyone with that crazy total scenario monologue that you hear a little too much, but it's incredibly crazy in the NFC with a week to go, though... and here's why:

Dallas and Philadelphia have both locked-up a playoff birth. But they just happen to play each other in the final week - for the NFC EAST division championship, and at worst a home playoff game... but better yet, each team is also gonna be motivated by the fact that a Minnesota loss gives us a chance at a first-round bye! But of course we gotta win! And a few more chances for something else to happen. But,

The winner is very likely to host the 6-seed in a wildcard game... which just happens to be each other. Oh yeah, and both have as good a chance as any NFC team of going as far as anyone.

DAL 26-17

Almost..

No one takes more advantage of his post-game press-conferences like Brett Favre. Right? Does anyone else go that deep into his thought process? Kurt Warner, maybe, but hey.. don't they get tired?

They.. the Vikings.. have lost 3 of 4 now, and will limp into the playoffs whether or not they win next week, really. But no doubt they'd much rather play at home - in da dome? But we get the Giants? Damn.. I haven't picked this game yet, but nothing would make these G-Men happier at this point.

Packers/Cardinals are both playing very well at the moment, but it could always change. Don't forget Kurt Warner's most important statistic. The Cardinals have at least won three of their last 5, after an eerily similar start as Minnesota. But haven't won more than 3-striaght all season. A season which has been very similar to their last, in which we saw them win those three straight at JUST the right time, en route to the Big Game. I don't think anyone would look forward to playing the Packers, either. But having lost twice in 5-weeks to the Vikings, at least they can hope to avoid them, which is very possible.

GB 34 Arz 27

Wait, the other team is the New Orleans Saints. Having already gotten to the 13-0 mark, I think they realized just what they had achieved, and also know exactly what they are doing. Of course, they'd like to have won the last two. But they knew this 2 weeks ago. Maybe a "get it out of your system now" or "these 3 games are meaningless" mind-set. Even Carolina is gonna be a tough win next Sunday, but Saints go into the playoffs with the best, most complete team. Sunday will be a huge key to how this NFC will unfold. But I think this is the team to beat.

Super Bowl Odds after NFL week-16:
Saints - 5:1
Eagles - 7:1
Cowboys - 15:2
Cardinals - 12:1
Vikings - 13:1
Packers - 16:1

I will be updating this! And will also be back for the AFC.

The 15 Most Influential Video Games of the Decade



The 2000s will be remembered as the decade when the videogame industry got flipped on its head.

Going into the year 2000, the general feeling was that the game industry was ready to put away childish things. The era of Nintendo and kiddie entertainment was over, and the videogames of the future were about multimillion-dollar budgets, mind-blowing photorealism and “digital actors” playing out their parts with human realism thanks to “emotion engines,” etc.

Instead, it went down like this: A whole bunch of companies dumped a whole lot of money down the next-gen sinkhole, and the number of publishers that could be counted on to deliver bleeding-edge entertainment without going broke in the process dwindled to just a few.

Meanwhile, many more publishers came to the belated realization that all those simple, accessible games from days gone by weren’t obsolete; in fact, there were untold millions of people playing Solitaire on their computers, just waiting for something better to come out.

Our list of the most influential games of the past decade includes, therefore, many games that made big leaps and defined what would come to be traditional aspects of the big-budget grand adventure, and others that pushed the reset button on game design.

Half-Life 2 (2004)

If Halo is the game of choice for the trigger-happy, Half-Life 2 is the thinking man’s shooter, the game that got our brains churning. Puzzles relied on physics, the well-written story wasn’t spoon-fed, and the protagonist saw the world through prescription lenses. Half-Life 2 ensured that we’d never think about the first-person shooter in the same way again.

World of Warcraft (2004)

The MMORPG had its genesis in the ’90s with EverQuest and Ultima Online. But Blizzard’s World of Warcraft blew them all away, taking MMOs from niche pursuit to mainstream passion. Besides establishing that a critical mass of players will pay $15 per month to play a single videogame if it is sufficiently complex, WoW created a gold standard by which all other massively multiplayer games are measured. By grouping players into alliances and guilds, WoW created strong social circles among its devotees, who are so deeply involved in the culture that they attend the yearly BlizzCon convention. The game has influenced many other publishers to jump feet-first into the MMO genre. Most, so far, have failed miserably.

Grand Theft Auto III (2001)

Few games this decade generated such controversy — or inspired so many other designers. Yes, any game released a month after Sept. 11, 2001, that allowed players to kill civilians and public servants was certain to be controversial. But beneath those attention-grabbing elements was a revolutionary open-world gameplay system. Grand Theft Auto III defined the “sandbox,” a sprawling playground with sports cars instead of swingsets, rocket launchers instead of monkey bars. Players weren’t forced to advance the Scarface-style criminal narrative; they could just amuse themselves in Liberty City. Forget the avalanche of clones: It’s hard to find any third-person action adventure game nowadays that doesn’t crib at least something from the GTA formula.

Continue to the list..

Via and a few others

I guess on the 1990s list Madden had to be #1, although it's improved so much more since about 2003 than it did right off the bat. I'm also guessing that it's the title of the article "most influential" as opposed to "best". The Madden NFL series has seriously kicked most other sports games well out of commission.

Posterizing the 2000s

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Copier Mystery


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Man FAIL

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